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Welcome to Eggplant: The Secret Lives of Games!
Candid conversations with game creators that dive deep into the art, craft, and process of making games.

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Aug 30, 2019

Our crew is stretched thin, but we soldier on with a wide-ranging, freeform 1-year anniversary episode! Nick and Andy chat about the recent glut of amazing game releases - and upcoming highlights (roguelights?) - while Andy reflects on the 10-year anniversary of his career-defining game Osmos, and we dive into a bounty...


Aug 18, 2019

Megacrit’s Anthony Giovannetti sits down with us to dive deep into the iterative design process of his hit roguelike deckbuilder, Slay the Spire.

Things we discussed:

Slay the Spire

Stimhack

Android: Netrunner

Spelunky 2 delay

Magic: the Gathering

Dominion

Dream Quest

GDC talk - Slay the Spire: Metrics Drive...


Aug 1, 2019

The co-creator of Rogue - yes, THAT Rogue - chats with us about the creation and legacy of his seminal 1980 game that birthed a genre! We discuss the origins of its key innovations of procedural generation and “consequence permanence,” its surprisingly Chesslike origins, and the secret metagame behind Quicken...