Jun 18, 2021
Jakub Wasilewski of Beetlewing joins us to talk about his new grand-yet-bite-sized space strategy game, Slipways. We discuss game feel as inspiration, breaking your game for fun and profit, and limiting your universe to expand your audience.
Jun 4, 2021
Evan Anthony and Jeremy Abel of Feral Cat Den join us to discuss their inspired cosmic adventure game, Genesis Noir. We discuss the aesthetics of interaction, processing your game launch, and shooting for the stars with your ending.
May 21, 2021
Die Gute Fabrik's Studio Lead Hannah Nicklin joins us to discuss her writing and narrative design work on their sublime mutant soap opera, Mutazione. We discuss working with time and an ensemble cast to create a story with "multiple middles," embracing the scars of a lengthy development cycle, and the best bikes in...
May 7, 2021
We sit down with Creative Producer Ben Wilson to discuss the thrilling cooperative trick-taking game The Crew: The Quest for Planet Nine, and how the game builds on and subverts precedents like Spades and Bridge.
Apr 30, 2021
In the final installment of our Kentucky Route Zero miniseries, we sit down with two of its creators - Jake Elliott and Ben Babbitt - to discuss the origins of their collaboration, drawing from influences beyond games, and the process of working on such a long-term project.