Sep 10, 2021
We're joined by Anne Austin and Nate Austin of Worldwalker Games to explore their charming myth-making tactical RPG, Wildermyth. We dig into the challenges of procedural storytelling, clever ways of handling time passage and death, and capturing a tabletop feel without the table.
AI-Driven Dynamic Dialog through Fuzzy Pattern Matching
The Thing: Infection at Outpost 31 (board game)