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Welcome to Eggplant: The Secret Lives of Games! Candid conversations with game creators that dive deep into the art, craft, and process of making games. Follow us on social media, join our lovely and active Discord, support us on Patreon or leave us a voicemail — check out our Linktree for details! - https://linktr.ee/eggplant.show

Feb 28, 2019

Tanya X. Short of Kitfox Games drops by to discuss her co-edited essay collections Procedural Storytelling / Generation in Game Design, as well as her own approach and challenges to procedural narrative in Moon Hunters, and the upcoming Boyfriend Dungeon.

Things we talked about:

Kitfox Games

Procedural Generation in...


Feb 14, 2019

Jay Ma of Subset Games joins us to discuss the design of her excellent sci-fi strategy game Into the Breach, from its Spelunky-inspired high/low-level design, to how they cracked its time-driven gameplay, to why throwing away 80% of their work...worked.

Things we talked about:

FTL

Into the Breach

Input /...