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Welcome to Eggplant: The Secret Lives of Games!
Candid conversations with game creators that dive deep into the art, craft, and process of making games.

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Dec 16, 2022

Josh Sawyer (Fallout: New Vegas, Pillars of Eternity) joins us to discuss Obsidian's historical, narrative-driven adventure game Pentiment. We chat about text boxes as game feel, creating hard player choices that don't feel bad, and putting yourself in your art.

Show Notes:

Josh Sawyer

Pentiment

The Name of the Rose

Pitching a 16th Century Murder Mystery - AIAS Game Maker's Notebook

Juice It or Lose It talk

Lettermatic

Night in the Woods

So where *is* Tassing, actually? (Tumblr post)

Darklands

Guillermo Del Toro's Pinocchio

Andrei Rublev